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Scene 96
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Scene 96 International Edition (Zyklop Software) (Disc 2) (1997).iso
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remus04e
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remus.rev
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1997-01-01
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REMUS version 0.04e - 21st September 1996 (wednesday)
- very small internal changes
- made some checking:
- realized that all programs packed with PRO-PACK don't work under REMUS !!!
- please unpack them first (at least for this version of REMUS)
- upgraded memory and found RPMMM unable to manage more than 16MB RAM !!!
- found that all programs accessing coprocessor end up with "divide by zero"
REMUS version 0.04d - 19th September 1996 (monday)
- STONemu
- fixed compatibility with std. DAC playing (more like real STON)
- fixed serious mistake in main data selector access routines throughout REMUS
- found in dma_mgr, gus_emu, sbdac_emu
- fixed port access check (ports above 0fffh were not accessible)
- fixed API call check (non-api call generated exception)
REMUS version 0.04c - 16th September 1996 (friday)
- new emulation of Stereo-on-1 DAC on LPT (STONemu)
- probably fully working (at least for MP,DMP,IP)
- can't test with stereo cards (no one available/programmed yet :-)
REMUS version 0.04b - 14th September 1996 (wednesday)
- revised PCSP emulation
- now really working for all platforms (nasty bug in out_select code :-)
- 6-bit value is now expanded to 8/16-bit (better results, less distortion)
- CLTS (clear task switched flag) intruction emulation
- coprocessor may work, at least is detectable now
REMUS version 0.04a - 12th September 1996 (monday)
- new supported target (base soundcard) Gravis UltraSound
- acting as standard D/A converter via stopped voice mixing technology
- new pre-pre-alpha emulation of Sound Blaster AWE32's EMU8000 wavetable chip
- only partial emulation of some basic port access mechanisms
- should be considered as concept only and is completely non-working for now
(although some progs already detect EMU successfully - ie. FXTweak)
- new pre-pre-alpha digital emulation of Yamaha's OPL2 chip (found in Adlib)
- only partial port access and timer emulation (in the beginning)
- completely non-working for now
- Digital PC Speaker emulation module (PCSP) is now working again
- All targets are capable of all emulations
- targets are: ADLB DACM GUSC PCSP SBLR
- emulations are: ADLB, AWEC, DACM, GUSC, SBLR, PCSP
- on adlib sound card (ADLB) an adlib emulation (ADLB) fully works
- on OPL3 chip is an adlib emulation in stereo (ie. RDOSPLAY's stereo)
- Rewritten help pages
- program size: 78kB -> 130kB (have to use TASMX instead of TASM :-))
REMUS version 0.03c - 9th September 1996
- RPMMM ver 0.03 (RDOS Protected Mode Memory Manager):
- everything except RealMode API is now above 1MB
- brand new conventional memory requirements: less than 1kB !!!!
REMUS version 0.03b - 5th September 1996
- DmaManager: revised, found many serious bugs :-)
- works ?? guess... of course not.. :-(
REMUS version 0.03a - 13th July 1996
- Emulation engine: Sound Blaster
- DSP emulation of SB ver 1.0
- no mixer port emulation
- permanently IRQ 10 only
- no DMA emulation
- added DPMI checking functions -> Borland's DPMILOAD won't freeze anymore
- rewritten documentation (added some specific infos about targets)
REMUS version 0.02c - 29th May 1996
- internal: modularized messages
- RPMMM ver 0.02 (RDOS Protected Mode Memory Manager):
- support for XMS services (version 3.00)
- REMUS is loadable also with previous XMS driver (HIMEM) loaded
REMUS version 0.02a - 25th May 1996
- Adlib is supported again (with all modules)
- PCSpeaker is supported again (with all modules)
- SB20 is supported again (via port access, still not DMA access)
- on SBs up to 22kHz; on ESS688 up to 44kHz (fast ports)
- internal: rewritten DMA manager, not working yet (but it's expected to BE)
- internal: rewritten IRQ manager
- AVAILABLE (WORKING) target emulation modules: DACM, GUSC
- GUSemu:
- size of GUS memory selectable (/m1-4 = 256k, 512k, 768k, 1024k)
- emulation frequency selectable (/f1-9 = 11-99kHz)
- new Timer code using IRQ manager... works ??
REMUS version 0.01c - 18th May 1996
- GUSemu:
- internal: totally rewritten GUS_Emu_init code, modularized
- logaritmic volume now (Hey BOY, it really sounds nearly like GUS !!)
REMUS version 0.01a - 4th May 1996 (ugh, I had actually NO time for coding)
- internal: rewritten help pages
- internal: trying to do some pretty big code modularization
- rewritten Timer handler
- redesigned Emulation API calls
- disabled PC Speaker, Adlib, Sound Blaster support (temporary)
- main development platform is D/A converter (it's FAST)
- disabled all emulations except GUS card (modelling platform is DACM_GUSC)
- totally modularized GUS_Emulation module, now platform independent
REMUS version 0.00a - 22nd April 1996
- initial version
- manager version: 0.01 (no XMS, no EMS, no VCPI, no DPMI)
- memory requirements: cca 24kB conventional + some extended
- supported sound cards: SBlaster 2.0, Adlib, D/A Converter, PC Speaker
- Emulation engines:
- PC Speaker: - for DAC, Adlib, SBlaster
- fully working (only the digital part of PC Speaker)
- D/A Converter: - for PCSpeaker, DAC, Adlib, SBlaster
- fully working
- partial Disney Sound Source emulation
- with SBlaster only freq <20kHz are supported
- Adlib (OPL2): - for Adlib
- fully working
- OPL3 initialization & stereo emulation support
- Sound Blaster: - for SBlaster only
- working
- only the port emulation, no IRQ/DMA
- it's only a mirror of base sound card on another port
- Gravis Ultrasnd: - for DAC, SBlaster
- with interpolation
- working except some volume ramping stuff
- mono emulation
- advanced clicking :-((
- no DMA/IRQ and Timer/IRQ emulation, only ports
- permanently 1MB GUS DRAM emulation
- no ICS mixer support
- no Max CODEC support
- Roland MT-32: - for SBlaster only
- NOT working!!!
- only detection algorithm (used in some games)
- SYSEX documentation needed